Tag Archives: programming

Increasing bleve indexing performance with sharding

bleve-logoSearch is everywhere. Once you’ve built search systems, you see its potential application in many places. So when I came across bleve, an open-source search library written in Go, I was interested in learning more about its feature set and its indexing performance. And I could see immediately one might be able to shard it to improve performance.

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Software Development for Infrastructure

Bjarne Stroustrup has another very interesting paper on his website.  Titled Software Development for Infrastructure, it discusses some key ideas for building software that has “…more stringent correctness, reliability, efficiency, and maintainability requirements than non-essential applications.”  It is not a long paper, but offers useful observations and guidelines for building such software systems.

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Evolving a language in and for the real world: C++ 1991-2006

c_0Bjarne Stroustrup has great paper on his website titled Evolving a language in and for the real world: C++ 1991-2006. It provides fascinating insights on the development of the language, the challenges involved, and discusses interesting design ideas. If you have even a basic understanding of C++, it’s a such a worthwhile read.

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